Welcome to the lab.

This is the workshop: security research, weird experiments, game engines, and things built because somebody thought, “yeah, I can probably make that work.”

  • ◆ Human-in-the-loop by default
  • ◆ Explainable over clever
  • ◆ Offline-first where possible

Lab notes & experiments

⌬

Security Research

Incident reconstruction, vulnerability research, attack-path analysis, and the occasional rabbit hole that turns into a useful tool.

◈

GLITCH

A research direction built around uncertainty, correlation, triage, and knowing when the correct answer is “I don't know yet.”

⚙

Build Log

Small engines, strange experiments, tabletop systems, and practical code. The dead ends stay useful.

Research & Builds

◈

Project Manaburn

Old-school Magic: The Gathering rules engine and offline game implementation.

⌁

Project Cartel

Retro market simulation engine built around risk, economics, and surviving the run.

⚙

Other Builds

Game engines, experiments, tooling, and assorted projects from the lab.

Top 10